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Member Since: 02/17/05
10/02/12 09:56 AM
Dartz wrote:Non-lethal magic has some unique consequences... It might make it's practitioners more blast-happy when they know they can't hurt their target, compared to conventional fighters who have to think very carefully about whether it's worth risking killing someone over the issue.
-- Rob Kelk "Read Or Die: not so much a title as a way of life." - Justin Palmer, 6 June 2007
10/02/12 09:57 AM
Bob Schroeck wrote:If you disagree, then you have to ignore the Catalog in its entirety. Because it is based on the package of technologies gifted to Sylia Stingray by Legion in Drunkard's Walk II, brought to Fenspace by Lisa "Sailor Loon" Vanette and her companions, who are following Doug and who arrived in Fenspace because Doug was in Fenspace and helped get Stellvia up and running. As documented in Legend of Galactic Girls. If the Catalog exists, Fenspace is part of the same metacontinuity as DW. In fact, as that linked diagram indicates, Fenspace has been considered part of that metacontinuity for the last five years. Quod erat demonstrandum, baby.
HRogge wrote:I would call your chain of arguments a slippery slope... ;) Fenspace primary rule is "the rules are what we need for OUR plot"...
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Member Since: 01/12/11
10/02/12 10:07 AM
robkelk wrote:I need a very-difficult-but-not-impossible-to-open portal to Warriors' World for the StellviaCorp "meta-plot". So, yeah... we're part of the Legion's Quest metacontinuity.
10/02/12 10:09 AM
Proginoskes wrote:On the other hand (I've clearly been reading too much ponyfic; I almost wrote "other hoof" there), I think Bob is primarily objecting to hard artificial limits on what magic can or cannot do, which position I completely agree with. Because hey, it's Magic. It's not free, it takes real time and effort, but the whole point of magic is that if you have enough strength and cunning, anything is possible.
10/02/12 10:11 AM
HRogge wrote:So "with enough strength and cunning, Fen X will cast his spell and ignite Jupiter into a sun? Or produce a forcefield which will be impervious to anything except certain magic? Or have a magic attack that can only countered by magic, not by any kind of (wave)tech ?
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10/02/12 10:38 AM
Fenspace Moderatorand Registered User
So "with enough strength and cunning, Fen X will cast his spell and ignite Jupiter into a sun?
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Member Since: 05/06/03
10/02/12 10:56 AM
robkelk wrote: HRogge wrote:I would call your chain of arguments a slippery slope... ;) Fenspace primary rule is "the rules are what we need for OUR plot"...I need a very-difficult-but-not-impossible-to-open portal to Warriors' World for the StellviaCorp "meta-plot". So, yeah... we're part of the Legion's Quest metacontinuity.
10/02/12 11:01 AM
M Fnord wrote:The point of that little diatribe is this: you're working on the assumption that "magic exists" automatically equals "everybody's suddenly an archmage." That's kind of a dumb assumption.
10/02/12 11:29 AM
robkelk wrote:I assume there are other, similar questions about mismatching universes in the multiverse... So, once again, I see the need for a coherent set of rules - but now I see that they need to allow for fringe cases.
robkelk wrote:How much mana is there in Fenspace?
M Fnord wrote:The point of that little diatribe is this: you're working on the assumption that "magic exists" automatically equals "everybody's suddenly an archmage." That's kind of a dumb assumption
To all: The LORD your Mod has heard your cries, and initial rulings will be coming forthwith. Tonight at the earliest/latest, I think.
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Member Since: 04/11/10
10/02/12 11:34 AM
robkelk wrote:Are there particular "local conditions" that apply in only parts of the metaverse?
10/02/12 11:57 AM
Ace Dreamer wrote:So, instead of magic wands for everyone, it is Interwave cell phones with a grimoire app, and an AI called 'Igor' that helps you out with you handwavium control and magic use requirements?
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10/02/12 12:19 PM
Posts: 256
Member Since: 05/08/12
10/02/12 12:29 PM
M Fnord wrote: , maybe it happens every other Tuesday and the Sorcerer Supreme rewinds reality every time,
10/02/12 02:12 PM
Dartz wrote:Although there is a small moral question that invokes. A mage and a mundane have an argument. The mage decides the mundane's not getting it and needs to have some understanding shot into them. If a mage fires off a non-lethal spell that'll knock out a mundane like a punch to the face, and the mundane fires back with a decent handgun that'll probably kill the mage..... has the mundane used excessive force to defend themselves?
10/02/12 02:47 PM
Ace Dreamer wrote:Putting body, mind and soul or spirit together into something which can live a normal life is often glossed over. There may be issues of fate or destiny that may make the process more difficult. Tricking the world into believing this is a conventional birth might suit some approaches. Or the "still has unfinished work to do" may be used. If the soul or spirit is unwilling to be resurrected then they may get a veto - continuing a resurrection after this (which may not even be possible with the simpler 'packaged' resurrection approaches) may give you the body and mind you want, but a new person, who will likely develop over time their own new purposes and motivations ("free soul with every new incarnation"). Producing an 'instant adult' like this can really upset the natural process of life and death, or the guardians of this, in some settings. Then there are wonderful issues of AIs and souls or spirits - these are often assumed to be equivalent to biological beings, with a soul or spirit as long as you're dealing with something more than a glorified expert system. Resurrecting an AI may be quite feasible, but need a slightly different approach. So, resurrection can be a thoroughly explored area of magical engineering! Not like these 'cast and pray' approaches!
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10/02/12 02:57 PM
Dartz wrote:I don't know. I like the dichotomy between inherent and technological mages. Inherent mages are really limited only by training, nerve and practice and what they want to attempt. Can generally pull anything out of a hat in a desperate pinch. Can be a bit 'wild', but much free-r and more able to experiment. They can choose their magical system. Or eventually invent their own. They've basically got a lot more freedom. Technical 'mages' are always limited by the quality of hardware they use, power source, and the quality of design work gone into it. They're more rigidly stuck to what known manatech can work. But, pull the trigger, get your spell. Get technology that can be programmed on the fly with new 'spells', or even autogenerate based on the user's specific intent and the line between natural archmage and technomage starts to blur to the point where manatech is just another magic system with it's own inherent restrictions and requirements in places on users. (Like maintenance, programming, understanding the technology and the device to program it, etc.) I'm trying not to go Nanoha on it. Someone elses fandom. But that sort of looks like where this train of thought's ending up.
10/02/12 03:10 PM
10/02/12 03:59 PM
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