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Member Since: 09/20/02
10/31/12 04:17 PM
Chief Screwball andLoon Wrangler
Member Since: 06/10/12
11/02/12 09:05 PM
11/03/12 11:00 AM
You rock, my friend!
Member Since: 05/16/12
11/03/12 02:32 PM
Member Since: 02/17/05
11/03/12 02:43 PM
Bob Schroeck wrote:You rock, my friend!Indeed, back and forth with my arms wrapped around my knees, eyes closed and gibbering softly at the magnitude of the challenge I have set myself...
"Read Or Die: not so much a title as a way of life."
- Justin Palmer, 6 June 2007
11/07/12 07:36 PM
vorticity wrote:Well, it looks like I'm going to have to buy some of the Valdemar books now.
11/07/12 08:30 PM
Member Since: 09/23/02
11/14/12 11:20 AM
Hear that thunder rolling till it seems to split the sky?
That's every ship in Grayson's Navy taking up the cry-
-- "No Quarter", by Echo's Children
Member Since: 06/02/05
11/14/12 02:02 PM
*****I'm a very forgiving person ... on Lord Vader's terms. "Apology accepted, Captain."
07/09/13 03:49 AM
07/09/13 09:18 AM
07/09/13 07:01 PM
Bob Schroeck wrote:As for the magic system, personal-line-node isn't really unique to Lackey, although she's done a master's work on making it a part of Velgarth. I will admit to starting with her interpretation, but I very quickly expanded on it, leaving it as one of several "configurations" magic could take in a world. WW, for instance, doesn't really have nodes, although it does have the rare ley line. And places like the Harry Potter world clearly do not work on the line-node system.
07/10/13 04:30 PM
You want a final strike among the Warriors, you need to go to Hexe. It's not on her character sheet, but basically, if someone actually manages to kill Hexe's mortal shell, they're in for a world of hurt, as they've basically just unlocked all of Hexe, and she's going to still be right there, and pissed.
07/10/13 05:53 PM
vorticity wrote:Ahahaha. I assume her opponents have to go for Dogma-style incapacitation tactics, then.
---- Those who believed the laws of physics made things "possible" or "impossible" were mistaken. Time travel violated one of those laws. Physics took its revenge.
07/11/13 08:16 AM
vorticity wrote:It's just the that the little features of magic resemble Velgarth by default. Like the fact that after using a gate song, Doug is pretty much drained. There might be an entirely different explanation for that under the surface
Ahahaha. I assume her opponents have to go for Dogma-style incapacitation tactics, then.
07/11/13 08:18 AM
DHBirr wrote:vorticity wrote:Ahahaha. I assume her opponents have to go for Dogma-style incapacitation tactics, then.Those of them who know what kind of danger they're in, at least. Does she advertise what she really is? Anyway, the impression I got is that people with enough power and/or skill that they could kill her mortal shell are few and far between, and most villains could go all-out on Hexe with no risk of getting anything more in return than a first-class shellackin', as opposed to what a truly enraged deity would deal out. Which probably isn't much comfort to those of the Evil persuasion. ("Have you tried not being a villain?")
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